CV
WENHUI JIANG
Experiential Designer | Spatial & Interactive DesignGlobal Talent Visa (no sponsorship required)
Experiential and spatial designer working across fashion, luxury and immersive environments. Experienced in developing concepts from client briefs through 3D visualisation and technical handover, with a focus on spatial storytelling, installation and creative technology. Currently working at a London experiential design studio.
Education
September 2020 - July 2022
Information Experience Design, Royal College of Arts
Master of Arts
September 2016 - June 2020
Product Design, Ningbo University
Bachelor of Fine Arts
Certifications
2025
TouchDesigner Professional Bootcamp
The Interactive & Immersive HQ
2022
Foundations of User Experience (UX) Design
Professional Experiences
ECHO Studio
May 2026
Junior Creative Designer
May 2026
Junior Creative Designer
- Develop spatial concepts and brand experiences from client briefs, translating creative direction into 3D environments and visual proposals.
- Produce 3D models, renders and presentation visuals, developing concepts through internal reviews and client feedback.
- Collaborate with Technical Designers and production teams to resolve materials, lighting, fabrication, accessibility and site-specific constraints from design development through technical handover.
- Selected clients include Jo Malone London, NARS, Benefit, Hermès and Creed, across projects for Heathrow, Gatwick, Harrods and Selfridges.
Short Sentence — FW25 Runway Installation
March 2025
Creative Production / Spatial Designer
March 2025
Creative Production / Spatial Designer
- Designed an immersive runway environment integrating performance and spatial storytelling, translating the show concept into a live audience experience.
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Developed 3D models and visualisations to communicate spatial proposals.
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Selected materials and coordinated with suppliers to ensure build feasibility.
- Managed on-site installation under a fast-paced production timeline.
- Balanced spatial storytelling with safety and technical requirements for live performance.
Mugler — Fragrance Pop-up Experience (Shanghai)
July 2025
Experiential Design & Visualisation
July 2025
Experiential Design & Visualisation
- Contributed to the design of a fragrance pop-up experience, developing spatial concepts for a cinematic installation environment.
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Translated brand direction into spatial proposals through 3D visualisation, focusing on projection, lighting, and atmosphere.
- Used AI-assisted workflows to analyse references and quickly test spatial concepts during early-stage design.
Deepmoss — Seasonal Showroom Design
March 2025
Spatial Designer
March 2025
Spatial Designer
- Designed a seasonal showroom environment translating brand identity into a cohesive spatial experience.
- Developed spatial layouts and visualisations, and coordinated materials and suppliers to support installation.
3D Modeling Intern Designer
December 2020 - March 2021
New Oriental Education & Technology Group Inc., Beijing, China
New Oriental Education & Technology Group Inc., Beijing, China
- Created 3D models and visual content for educational media using Cinema 4D.
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Collaborated with team members to support content development and visual production.
Project Lead Designer
December 2019 - May 2020
Downland Shanghai, China
December 2019 - May 2020
Downland Shanghai, China
- Led the redesign of a student-focused product, improving comfort and user experience.
- Worked with clients to balance design, cost, and production requirements.
Visual Department Admin
October 2016 - May 2020
White Birch Forest’ Drama Club of Ningbo University, China
October 2016 - May 2020
White Birch Forest’ Drama Club of Ningbo University, China
- Supported visual production for theatre performances, coordinating with team members on stage and visual elements.